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Ludmyla Skoryk (Lusie Seraph).

A recent graduate from Zbrush projects courses in sculpting and modeling characters in Zbrush and Maya. Currently working for film and games studios creating 3d characters and making stuff for them.

For more than 5 years I worked as 2D artist in the game industry (2 years as a team lead), and for 5 years I work as 3D character artist with other companies in the film industry. 

I work in other styles from cartoon to realism, making realistic portraits, sculptures, and characters with good topology for animation. I work from 3D concept in Zbrush to finished 3D character with all maps and textures.

I primarily use Zbrush, Autodesk Maya, Mari, 3D Coat, Substance Painter, Marmozet, Photoshop,  to model and texture. And Vray for Maya, KeyShot, and Marmoset for render.

Please feel free to contact me for work, comments, or other inquiries. lusie.s@gmail.com 

 

 

 

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